fbpx
星期六, 10 月 26, 2024

游戏开始:令人激动的现实

GAMING

In a classroom of Rive Block in Pakuranga College, exciting things are happening.

The creation of software for virtual reality gaming has gripped the imagination of students at Pakuranga College.

A VR game created by Yuewei Zhang, recently won the Year 13 student $1000 at the Media Design School Bright Awards, with an additional $3000 in prize money going to the College.

Organised by New Zealand’s most awarded tertiary digital design institute, the awards recognise the creative talent of high school students from across the country in a range of disciplines, including graphic design, animation, photography and game development.

This year Pakuranga College entered the Game category and took home all three awards in this group resulting in it being named the Bright Awards ‘School of the Year’.

L-r (sitting) Pakuranga College students Tyler Gamble, Yuewei Zhang, Abdul Boateng. Standing L-r(standing) Harrison Wing and Kazuyoshi Taylor. Photo supplied

Vicky Tasker, content and communications manager at Media Design School commented: “Pakuranga College should be enormously proud – we were blown away by the calibre of work (and their utter domination of the Games category) It is a really amazing reflection on the school.”

As winner Zhang prepares to move on to start engineering degree, his position as king of the school’s Game Development Club will be hotly contested by a number of younger students, most of whom took home highly commended accolades for their entries into the Bright Awards.

Charlie Smith from Pakuranga College’s Technology department who oversees the group says: “Most of these students find their way into game development through NCEA Year 9 Communications, which incorporates a one term module in game development. This introduces them to graphics animation, programming and game play (action or plot creation).”

Several of the group are already considering a career in the field, including Year 11 student Tyler Gamble, who is keen to create games that fill a gap in the current range of games available for VR says: “It’s great to be able to create a game with all of the elements I want,” he says, “instead of relying on someone else’s idea of what is fun or interesting”.

The $3000 prize money will be invested in upgrading the college’s virtual reality equipment to ensure the best possible opportunities for the creative minds of the future.

By clicking to accept for Times Online to be translated into Mandarin, you accept and acknowledge that it has been translated for your convenience using 3 rd party translation software. No automated translation is perfect, nor is it intended to replace human translators and are provided "as is." No warranty of any kind, either expressed or implied, is made as to the accuracy, reliability, or correctness of any translations made from English into Mandarin. Some content (such as images, videos etc.) may not be accurately translated due to the limitations of the translation software. The official text is the English version of the website. Any discrepancies or differences created in the translation are not binding and have no legal effect and should not be relied on by you for any decision-making purposes. If any questions arise related to the accuracy of the information contained in the translated website, refer to the English version of the website which is the official edited version.

点击同意将《时代在线》翻译成中文,即表示您接受并确认,该翻译是使用第三方软件为您方便起见而 提供的。请注意自动翻译并非完美无缺,也不旨在取代人工翻译,只能作为参考而已。对于英文到中文 的任何翻译的准确性、可靠性或正确性,我们不提供任何明示或暗示的保证。由于翻译软件的限制,某 些内容(如图片、视频等)可能无法准确翻译。   英文版本是本网站的官方正式文本。翻译中产生的任何差异或错误均不具有约束力,不具有法律效力, 您不应依赖由自动翻译软件生成的版本做出任何决策。如果对翻译后的网站中包含的信息的准确性有任 何疑问,请参阅本网站的官方编辑英文版本。

- 广告
- 广告

更多信息来自《泰晤士报在线

- 广告

最新

- 广告
- 广告